| NSXplus - Where Retro Meets Modern Development | |
| Home About Tutorials Blog Portfolio | |
| Sections Connect |
BlogsCartuga DE is now playable!Apr 16, 2026
Big update and few minor fixes later, I finally released the firsty entry of the Gaiuss RPG Trilogy, playable on the web. An early version is available to play on my itch.io but it is an older version. There’s no executables for it yet since I would like to release it later with a custom launcher for all three games.
Like I mentioned before, this Trilogy will be short RPGs using the stock RTP so I can learn the ins and outs of RPG Maker and Game Design.
Read More →
The Return of The Gaiuss TrilogyApr 13, 2026
Alright guys, I have decided to bring back The Gaiuss trilogy but with some major changes! If you guys have been following me for the past 10 or so years, I was working on a set of games in RPG Maker MV but lost the files for the 2nd game, the 3rd game was a failed attempt at an online RPG, but my first game which is still available, Cartuga is playable.
Read More →
Upcoming Dev Life and StuffApr 8, 2026
Sup, it’s been about a week and not much as changed since then. I have gotten MZ so I been learning that and trying to decide if I want to migrate/remake my Gaiuss Trilogy MZ and fix up Cartuga MV into a definitive edition. I’m hoping to create a launcher where it can run all 3 games. I wonder what I should use for that one. b
I haven’t been working on my Commodore 64 stuff especially since I returned from Orlando Regionals and Pokemon Champions being released so I may work on that.
Read More →
Bastille - Devlog #3 & MoreApr 2, 2026
Been making some progress! the last version will be finished in MV as the final tech demo but I have now made the switch to MZ thanks to the homies from Too Sweet Studios. I am their consultant for their project but it was done in MZ but I needed a copy and they hooked it up!
So now I’m learning the in and outs and liking it (while still being frustrated) compared to MV so moving forward all my projects will be done in MZ except for like 1, which I will announce on the bottom.
Read More →
Moving into AprilMar 30, 2026
Hey guys! Nothing super new but I did start on one of my dream projects using Firebase AI for the skeleton code to create an online multiplayer PPBG. I enjoy games like Runescape and Melvor Idle and always wanted to build a SCI-FI PBBG so I’m going to put those two together.
I would like to introduce to yall another forever project, Mirage Frontier. Named after one of my favorite Open Source Communities and engine that inspired me to be a developer.
Read More →
Bastille Devlog 2 & Late March UpdateMar 25, 2026
Hello hello everyone. I am making major progress with Secrets of Bastille Demo 2. I been working on learning how to write JS plugins with the help of ChatGPT as well as other resources so I can start working on my systems from scratch.
What I done so far was recreate a mini-map like structure for 7 dungeons. You would move kinda like a board-game esque kind of way and random events will happen.
Read More →
Devlog #1 for Secrets of BastilleMar 18, 2026
Been making some progress on Demo 2! Was going to re-do the dungeon system for the MZ version but I decided to make it work in Demo 2 and have a page open for it on RPG Maker Web.
I am working with ChatGPT to help create some plugins while I do the code review with the UI. I am aiming for a Dragon Quest/Mystery Dungeon style UI as you can see in the screenshot below
Read More →
My New Rpg Maker GameMar 16, 2026
I am back on my RPG Maker grind. Been working on a short RPG with roguelite features with the working title being “TSN Rogue”. Right now the first demo is using the stock RTP so the game looks like a generic RPG Maker game. The second demo will include the same RTP but will have more features and be much more playable than the fist demo. The demo can be played on my itch.
Read More →
Mini March UpdateMar 10, 2026
Been pretty busy this month so far! I been working some new projects and almost done tidying up my first Commodore 64 homebrew made entirely using Basic. I have some ideas to push more into it but I think it’s okay. It’s playable now but I’m waiting on Chat GPT to come up with some cool cover art for it.
https://github.com/DjKniteX/MirageWars/
Some upcoming projects for the sake of retro programing is that I would like to only work with stuff that can be cross-developed, using tools and games that can be made on multiple OSs.
Read More →
My First Hugo PostMar 9, 2026
Welcome to my first Hugo post. I am testing out some new stuff and hoping to code my blog from scratch so I can have more freedom.
One thing I would like to say is that there will be ADs enabled through Google Sense. Now I like to use ad blockers so I will not tell you to use it or not. I only enabled this to generate earnings and I know it won’t be much but at least it’s something.
Read More →
|
| © 2026 NSXplus | |