I am currently taking a work vacation in LA from the Bay and decided to work on my personal projects in the mean time. Since I was young I always wanted to build a game in VB6 since at the time every body was coding and making games using VB (and similar languages) at least for the games I was following.
During the weekend I decided to look at Byond because that was one of the few instances where I stumbled upon code (especially source code). I took at a look at the documentation and then I realized how much of a "legacy" language it was and how I should add it to my portfolio for nostalgia reasons.
I'm aimin to make something for the C64, Amiga, and possibly the Sega Genesis (Homebrew) and then focus on making apps using VB6, DM (Byond), and Python for my own personal projects.
I am still working on my portfolio (newest version) and hoping to get it out online soon.
Thanks.
Stay tuned for my Byond devlog starting in mid September!
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