Tuesday, October 10, 2023

HG Log #5 / Busy Week

 Hey guys, it's been awhile but October has been pretty busy so far. Catching up with school and working towards landing a 6 month project to do Mobile App Testing so I been preparing for that. Not much details about this project just yet since my Manager presented the short term project to us recently so I will find out soon. I know we have to interview for it and I saw the prep and it looks somewhat easy with a minor things that I'm familiar with but not enough to go into details so I will work on that.

I started working on my MUD which will now be designed in MirageMUD (Don't remember if I mentioned it but I do remember saying something about Evennia). I am currently working through the codebase and hoping to implement new stats as well as new features. That is a work in progress.

My C64 Assembly journey is still going and I'm learning Basic and the architecture of the C64, once I get familiar with ASM I will move on to NES/SNES/Genesis Homebrew and probably keep my game development career there (along with my current side projects)

We got some work in for Hollowgrounds and I started to redesign the starting village. It's still a work in progress but I'm planning on making it simple. This game will be a simple, minimal ORPG so players can come in here with no expectations of something great but they can see that this project is obviously a hobby.

Anyways, I will be away for Pokemon Regionals in Sacramento but that's another story for another time (or possibly a different website)

New version of Wind's Whisper (In-Progress)


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