Hello everyone, welcome to my first Dev Log. A written one at that because I feel like I can probably write what I want instead of freestyling on the top of my head. Anyways, I wanted to let you guys know that I brought Gralina back from the dead. Originally a RPG Maker MV game as a sequel to my class-project, Cartuga, I decided to turn this one into an online game.
Running on the Intersect Engine with minor modifications that I have planned, I was able to get tons of work done today. I even decided to watch RPG Maker mapping videos as the editor was very similar to the series.
Development of the game started at 10:00 AM and then steady development until about 3:00 PM where I decided to slow down and look up some guides and work on the sites/gh for the game.
Thankfully, I'm not building this from scratch so copy and pasting code should be doable, as I don't know very much about C#.
What I did today was very basic map setup, basic quest setup, and working on learning how to do spell animations. I wasn't able to make any gifs but I was able to take some screenshots
The first fire spell made with basic animation |
Fortunately, the event system looks very similar to what I used in RPG Maker MV so making events will come naturally when I developed them into the game. Though, I am a bit rusty, I am still messing around with conditionals to work with the quest system (the quest system was not a Vanilla thing in MV).
The premise of the repeatable quests that I am writing is simple: Introduction - Quest - End. But depending if you have done the quest already it would like Introduction 2- Quest - End. But it's currently not working the way I want it to. It's probably a line I'm missing in the conditional statement but I'm sure its doable
The first repeatable quest: Kill Slimes (Working title) |
I will continue to watch mapping videos but I'm hoping to get a closed alpha out for internal testing for the Prologue with an open beta launch of the Prologue Early 2024 on a hosted server With Act 1 launch near Winter of 2024. I am working on adding in multiple stuff into the code which I will continue to use for future projects (I hope. Would be nice to have a dedicated Engine), which are but limited to, Multiple characters, forum login integration, server select (similar to Ragnarok Online/MS/Runescape).
Most of the story has been written sine 2017 but I will begin to flesh it out and translate it over to Online RPG. Taking place in the same Mythos that I have been creating since then as well. Welcome to another world somewhere in the universe and hopefully it's here to stay. Stay tuned for more stuff.
Open beta coming to a computer near you |
* Everything in the screenshots are subjected to change.
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